Monday, May 16, 2016

Microbe - my new project

Hi!
Three days ago, I have started brand new project - Microbe. I always dreamed about this kind of game after playing Spore. Unfortunatelly, I have never heard of a game like first evolution phase in Spore, so I decided to make one myself.


For now, I have made only some basics mechanics. You can swim around, eat red balls (food), attack other bacterias and duplicate. You need to avoid blue oxygen bubbles, at last until you evolve into aerobe bacteria.


What is more important, AI bacterias can do the same. Thats, why it took me three days to do all what you can see. AI decided whether should it look for food, or duplicate, or fight back while attacked.


What you can do in my game? Well, firstly you need to look for food, because without nutrition you won't be able to even move. You have to collect DNA, aminoacids and lipids from food, or enemies. Then you can spend some DNA for new abillities (new genes) that will give you eg. speed bonus, or better metabolism, that will make you heal faster.

In the first phase of the game oxygen will be your enemy. Swimming through oxygen bubble or spending lipids to make energy raises oxygen level inside your bacteria cell. This oxygen slowly leaves bacteria "body" but until it vents it will harm you in time. But some day your bacteria will learn how to use oxygen to boost all metabolics, make you move faster etc. Then, collecting oxygen bubbles will become your priority, because it will give you certain advantage.

Bacterias will be able to learn abillities, that allow them to produce new ways to fight with the enemy, for example: antibodies that will act as a homing missiles trying to hit specific bacteria species, or antibiotics, working as mines for other bacterias.

Of course The Tanks will still be developed :-)

No comments: