Wednesday, October 26, 2016

Monster in Doodland - discovering Escape Doodland: Invader Dash

Have you ever dreamed, while being on boring lessons at school or at work, to be moved into a relam from your own doodles, which you have made on margins of your notebooks? Been able to roam across green plains with hand-drawn creatures, instead of sitting and counting lamps on the celling seventeenth time in a row... Thanks to to small indie studio from Poland, those dreams can become a reality - welcome in Doodland!

Sunday, October 23, 2016

Mamba Games in polish starts!

Hi!From the beginning, I have publiced on Mamba Games mainly in English, but due to the fact that I would love to write it in Polish and altering blogspot CMS to support two languages ​​is pointless, because now I have been working on a new website, which is a kind of multimedia center for playing, watching and communicating with other members of the Mamba Games etc. so its a waste of time even on improving the old technology, which for a month or two will be thrown into trash.

Here you can visit polish Mamba Games website! 

Saturday, October 22, 2016

Caught in the net #1 - Travel back in time with Arnswalde VR

I want to share with you something that looks amazing and very promising. While I have been surfing the web today, I came across polish studio Odyssey, which focuses on propagating VR technologies. They have a copule of really amazing projects in their portfolio - eg. 400 sq. meters of polish highest part of mountains (Tatra mountains).

Friday, October 21, 2016

Working on webpage and promotion

I have spent last copule of days on recording footages, making logos and other stuff related to promotion. I should finish making intro and youtube channel spotlight today. I have also changed logo on blog and set new colours - compatible with Mamba Games Center webpage that I am also working on.

I am going to stream my work on on regular basis, probably every Wednesday and Saturday. I will be also recording some game reviews and turorials for Unity3d, Blender and other stuff I use.

But here, I must say, that my first videos and streams will be in Polish. I will add subtitles as soon as possible, of course, but I can't afford making clips in two languages now, because I simply don't have enough of free time. Only the most important movies - trailers, special gameplays and announcements will be in both languages.

I wanted to start my first stream somewhere around this midweek, but because I have got sore throat (anything dangerous, but really annoying) I have decided to postpone it a little.

Be ready to tune to my stream this weekend!

Tuesday, October 18, 2016

Tuesday talk #1 - What next?

As I have mentioned in the previous post, next update will be focused on environment. I have created a copule of models already. They're quite simple now, but I am going to add more details soon.

While modelling I realized, that I am missing building textures. Thats why I need to take a copule of new photos to make new buildings.

I am also working at two new features - TeamSpeak server and stream channel. That's right - Mamba Games is going to stream it's work and I hope, I will find some time to play indie games on live.

In other news, my power supply dies and I need to spend money for a new one. This money was planned to be spent to purchase domain, so I have to postpone it again.

Sunday, October 16, 2016

The Tanks update 0.7 alpha is out!

Hello everyone!
A lot of time have passed since the last update and there is a lot of changes that has been made. Down there, you can find description of changes. There was more issues, that I have been working on eg. new enemy control system, AI, audio system, some rendering changes and a lot of small changes and fixes. I would like to tell you about main parts of the game, that has been changed...

Download link:

New update soon!

Just a short entry. Firstly, I am currently testing new The Tanks build and because I have found a copule of issues, the release was postponed for today's evening.

Wednesday, October 12, 2016

Online version of The Tanks

Just a quick information. I didn't noticed that Dropbox changed their policy about html files and using their servers to store game files is no longer possible. I will change hosting with the new update.

Midweek update #3

In this midweek update, I want to tell you about a copule of features I have been working.
Firstly - I am preparing everything to new update, that will be released soon. Because since the last update I have messed up with a lot of things, I have to fix some missing issues, eg. I have added barrels and mines back, by making new waves that have been missing. And because I have rewritten environment spawner, I need to add environment sets to game again, but this time, environment sets will be much more flexible...

Wednesday, October 5, 2016

Midweek update #2

Just a short midweek snapshot. I am finishing tanks models - Tiger has got new track and wheels. All wheels are modelled and wrapped into texture, I just need to actually paint them on an image.

I have also added a copule of shadows on Tiger turret, but that's not all - I still want to paint a copule more details there. 

Saturday, October 1, 2016

Friday update #6 (little late)

Today, I will just brief you shortly. Firstly, I have almost finished steam age heavy tank "Kraken" (comparasion with his older cousin "Leviathan" on the screenshot below):